deadhead-space-freight-tycoon/packages/engine/test/ported
fireshaper c627bb9954
CI / check (push) Successful in 5m43s Details
Step 15.3: content: fuel
Ships get a tank capacity and a burn rate instead of range and fuel
cost; locations get a fixed fuel price and a sellsFuel flag instead of
the launch cost multiplier. A leg burns burn rate x the economic
distance of (distance / origin factor), and reach is a full tank's
worth. Tanks are sized so every reach answer is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:05:13 -04:00
..
board-keys.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
buy-ship.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
cleanup.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
company-name.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
concurrency.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
contract-dispatch-landing.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
contract-dispatch.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
deal.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
dev-tools.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
duty-rest.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
goals.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
guest.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
last-arrival.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
lease-bay.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
lighter-clipper.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
loan.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
location-board.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
new-company.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
pilots.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
reposition.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
resolution.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
skills.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
state.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
stranded.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
summaries.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
time.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
tutorial-board.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
tutorial-dispatch.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
tutorial-v2-three-runs.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
tutorial-v2.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
upgrades.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
validation.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00
veteran.test.ts Step 14.5: port the game logic to engine commands 2026-10-09 19:38:25 -04:00