Commit Graph

5 Commits

Author SHA1 Message Date
fireshaper dbdca56413 Step 19.3: engine: boards, filtering, and migration
CI / check (push) Failing after 6m38s Details
Location boards are generated for the qualifying fleet and store it;
reads hide jobs it can no longer complete. Save version 4 drops stored
boards (decisions 0.5.115, 0.5.117).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:49:35 -04:00
fireshaper 51e3177689 Step 18.3: engine: deal ships start full; Manual by default
CI / check (push) Has been cancelled Details
New ships (deal or Market) come full on Manual refueling; save version
3 puts every existing ship on Manual. The balance simulator refuels only
when a job needs it (decisions 0.5.111, 0.5.112).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:14:35 -04:00
fireshaper 276cdbe611 Step 15.4: sim: tank, burn, and refuel
CI / check (push) Has been cancelled Details
Ships carry fuel: a leg burns from the tank at departure (no credits),
dispatch needs the fuel on board (not-enough-fuel), a leg's fuel cost
is fuel burned x the tank's average price, and Auto top-up refills on
landing with what the credits cover. The save gains tank fields (save
version 2, migration fills every tank). Market ships arrive full; the
deal's ships come with a quarter tank to keep the balance targets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:32:09 -04:00
fireshaper 9dd557f7c0 Step 14.5: port the game logic to engine commands
CI / check (push) Has been cancelled Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:38:25 -04:00
fireshaper c473580c56 Step 14.2: save document schema and migrations
CI / check (push) Has been cancelled Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:14:21 -04:00