Bay contract mass now comes from per-ship-size bands, and the first
contract in each band is a no-skill Standard job to a discovered
location, so a new player with only a Courier always has work.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Rescales money values so tutorial runs pay meaningful amounts, and moves
the game epoch from .env.example into GameConfig.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
pnpm workspace with apps/web, apps/server, packages/sim, packages/schema
and packages/content, each extending a strict tsconfig.base.json.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>