fireshaper
055cbceaaa
Step 10D.3: pilot-resting validation and duty in resolution
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:49:21 -04:00
fireshaper
6b6753f3b2
Step 10D.2: sim duty and rest functions
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:44:11 -04:00
fireshaper
935d9b43f0
Step 10D.1: duty limit, Long Haul duty bonus and rest config
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:43:09 -04:00
fireshaper
0aecda66d7
CR-004: record change request and decisions
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:40:16 -04:00
fireshaper
99aebe1dcb
Step 10C.10: CR-003 plan amendments, review screenshots and regression
...
CI / check (push) Successful in 3m33s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:42:19 -04:00
fireshaper
1fa7441c9f
Step 10C.9: pause the map when hidden, cap resolution, pack crowds
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:38:52 -04:00
fireshaper
0aa8cee953
Step 10C.8: rotated ship sprites, routes and separation
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:32:46 -04:00
fireshaper
09a89b2a74
Step 10C.7: locks, HQ markers and idle badges on the map
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:29:01 -04:00
fireshaper
5916cf8728
Step 10C.6: sprite bodies, orbits, labels and tap targets
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:25:01 -04:00
fireshaper
edc7925d0e
Step 10C.5: parallax map background
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:17:34 -04:00
fireshaper
db69e0b2b1
Step 10C.4: load map art with per-asset fallback
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:12:09 -04:00
fireshaper
5612788c94
Step 10C.3: map style config
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:08:45 -04:00
fireshaper
f239f452e7
Step 10C.2: generate optimized map art with sharp
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CI / check (push) Successful in 3m26s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:07:40 -04:00
fireshaper
102c5bba91
Step 10C.1: map art manifest and content sprite keys
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:02:57 -04:00
fireshaper
23b40a4324
CR-003: record change request and decisions
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 18:58:49 -04:00
fireshaper
f7698166bb
Step 10B.10: CR-002 plan amendments, GDD update and regression
...
CI / check (push) Successful in 3m13s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:16:18 -04:00
fireshaper
3a3bb84c29
Step 10B.9: bays as HQs in the Market, Locations and map
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:12:46 -04:00
fireshaper
2ba6721200
Step 10B.8: deadhead any idle ship to a discovered location
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:10:31 -04:00
fireshaper
962c0601c8
Step 10B.7: Contracts screen by location with idle-ship badges
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:08:48 -04:00
fireshaper
61781aa790
Step 10B.6: deliver bought ships to a chosen bay
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:01:11 -04:00
fireshaper
924151d1a8
Step 10B.5: prove ships no longer strand without a bay
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:55:51 -04:00
fireshaper
a5803d31f5
Step 10B.4: serve contract boards for any discovered location
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:51:54 -04:00
fireshaper
b3d4975111
Step 10B.3: key contract boards by location
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:49:05 -04:00
fireshaper
553983590e
Step 10B.2: deadhead to any discovered location
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:46:30 -04:00
fireshaper
dff2c576cf
Step 10B.1: generate contract boards for any location
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:41:56 -04:00
fireshaper
ea37ce8ced
CR-002: record change request and decisions
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:39:31 -04:00
fireshaper
c36d1edf55
Give every contract board jobs for each ship size
...
CI / check (push) Successful in 2m46s
Details
Bay contract mass now comes from per-ship-size bands, and the first
contract in each band is a no-skill Standard job to a discovered
location, so a new player with only a Courier always has work.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:22:02 -04:00
fireshaper
9b7b51b455
Fix playtest issues: explain dispatch problems, tutorial hint
...
CI / check (push) Failing after 47s
Details
The dispatch sheet now names the job and lists every problem with
numbers, HQ explains when one more run back to Earth is needed, and an
onboarding test race is fixed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:05:18 -04:00
fireshaper
7e122dcee7
Step 10A.18: apply CR-001 plan amendments
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CI / check (push) Successful in 2m49s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:38:38 -04:00
fireshaper
f2f719415d
Step 10A.17: list ready goals in the away summary
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:35:27 -04:00
fireshaper
28cb919c05
Step 10A.16: lock undiscovered locations and show reachability
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:31:35 -04:00
fireshaper
afdd41635e
Step 10A.15: show onboarding goals on HQ
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:30:19 -04:00
fireshaper
6b46400f0a
Step 10A.14: show the loan on HQ
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:29:16 -04:00
fireshaper
53b637521c
Step 10A.13: add the deal dialog
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:27:01 -04:00
fireshaper
c53910b6e3
Step 10A.12: show the tutorial tradeoff and scripted contracts
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:25:52 -04:00
fireshaper
0488a84db4
Step 10A.11: send new players straight to the contracts
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:22:56 -04:00
fireshaper
c2278c6ec8
Step 10A.10: add onboarding goals to the server
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:21:21 -04:00
fireshaper
45ab0f3339
Step 10A.9: apply loan repayment and add paying down the loan
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:17:42 -04:00
fireshaper
63e52ea4aa
Step 10A.8: add accepting the deal
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:15:20 -04:00
fireshaper
64fb944e8d
Step 10A.7: switch the server to tutorial flow v2
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:12:53 -04:00
fireshaper
aea768bebf
Step 10A.6: add loan, tutorial run and goal schema and routes
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:04:57 -04:00
fireshaper
b3ed6ef71d
Step 10A.5: add onboarding goal evaluation
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:59:25 -04:00
fireshaper
401914e76b
Step 10A.4: add loan repayment to resolution
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:57:08 -04:00
fireshaper
dd0b26813f
Step 10A.3: add tutorial board v2
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:54:44 -04:00
fireshaper
957c54cc2c
Step 10A.2: add cargo handling time to travel time
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:50:15 -04:00
fireshaper
bfda781601
Step 10A.1: add loaner ship, tutorial and loan config, goals
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:47:52 -04:00
fireshaper
b1dde3696f
CR-001: record change request and decisions
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:42:06 -04:00
fireshaper
a28fe5c5cb
Step 10.3: add map interactions
...
CI / check (push) Successful in 2m25s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 07:12:05 -04:00
fireshaper
ebbc97bea5
Step 10.2: draw ships on the map
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 07:08:14 -04:00
fireshaper
29290de478
Step 10.1: add PixiJS system map
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 07:06:55 -04:00
fireshaper
ff136377f4
Step 9.10: add empty and error states
...
CI / check (push) Successful in 3m3s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:20:34 -04:00
fireshaper
ea0d023b97
Step 9.9: add locations screen
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:17:32 -04:00
fireshaper
78fb6e7d69
Step 9.8: add market screen
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:16:33 -04:00
fireshaper
c9e3c9c15d
Step 9.7: add pilots screen
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:15:38 -04:00
fireshaper
9ef45fec79
Step 9.6: add fleet screen
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:14:16 -04:00
fireshaper
7101b26abf
Step 9.5: add dispatch flow
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:13:05 -04:00
fireshaper
ea31eeab59
Step 9.4: add bay contract boards
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:11:33 -04:00
fireshaper
8f7444b7ec
Step 9.3: add tutorial contract board
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:09:52 -04:00
fireshaper
b1ddb1154b
Step 9.2: add "while you were away" summary
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:08:43 -04:00
fireshaper
1eb96beb22
Step 9.1: add HQ screen
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:07:45 -04:00
fireshaper
b5ce59d8fd
Step 8.5: add player state store with arrival refetch
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CI / check (push) Successful in 1m54s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:57:59 -04:00
fireshaper
6a6e20d30f
Step 8.4: add guest onboarding
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:54:25 -04:00
fireshaper
ba25066105
Step 8.3: add server-synced clock
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:52:42 -04:00
fireshaper
5558296b77
Step 8.2: add typed API client
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:51:29 -04:00
fireshaper
acf550c901
Step 8.1: add Vite + React client shell
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:50:26 -04:00
fireshaper
e58e99c156
Step 7.3: add expired contract cleanup job
...
CI / check (push) Successful in 1m35s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:41:00 -04:00
fireshaper
11f3bb1897
Step 7.2: add arrival resolution job and test clock offset
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:37:55 -04:00
fireshaper
9847a7ae18
Step 7.1: add pg-boss job queue
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:34:21 -04:00
fireshaper
0044e355f1
Step 6.14: test concurrency and money safety
...
CI / check (push) Successful in 1m30s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:26:54 -04:00
fireshaper
66ed680602
Step 6.13: add acknowledging summaries
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:24:38 -04:00
fireshaper
6796eb0ea9
Step 6.12: add spending skill points
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:23:14 -04:00
fireshaper
55a21029f0
Step 6.11: add reposition dispatch
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:21:49 -04:00
fireshaper
c26983a00e
Step 6.10: add contract dispatch
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:20:10 -04:00
fireshaper
4536569957
Step 6.9: add bay contract board endpoint
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:17:04 -04:00
fireshaper
f31d036f08
Step 6.8: add hiring and assigning pilots
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:15:38 -04:00
fireshaper
badbac1890
Step 6.7: end the tutorial automatically
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:11:24 -04:00
fireshaper
6a5a22a43d
Step 6.6: add leasing a bay
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:09:35 -04:00
fireshaper
a25fb3b5c5
Step 6.5: add buying a ship
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:08:28 -04:00
fireshaper
6d31ed8d3c
Step 6.4: add tutorial dispatch
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:07:09 -04:00
fireshaper
18f8a5ac86
Step 6.3: add tutorial board endpoint
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:04:58 -04:00
fireshaper
2a8f788ce8
Step 6.2: test full player state
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:03:09 -04:00
fireshaper
906fb275d7
Step 6.1: resolve arrived dispatches on read
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:02:32 -04:00
fireshaper
7b26d57c4d
Step 5.6: validate requests and responses from the route catalog
...
CI / check (push) Successful in 1m1s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:47:00 -04:00
fireshaper
768c893130
Step 5.5: add guest accounts
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:45:12 -04:00
fireshaper
bcae75d822
Step 5.4: add test database harness
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:41:00 -04:00
fireshaper
5754b7ca25
Step 5.3: add database schema and migrations
...
CI / check (push) Successful in 1m9s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:38:30 -04:00
fireshaper
c809e10d7e
Step 5.2: add server time endpoint
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:35:52 -04:00
fireshaper
af849feea7
Step 5.1: add Fastify skeleton
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:35:06 -04:00
fireshaper
439c35ae35
Step 4.2: add API route catalog
...
CI / check (push) Successful in 40s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:51:45 -04:00
fireshaper
f95acd06ba
Step 4.1: define API data shapes
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:50:48 -04:00
fireshaper
f33a9155cc
Step 3.18: define sim public API and add coverage
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CI / check (push) Successful in 38s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:51:49 -04:00
fireshaper
50b038047f
Step 3.17: add dispatch resolution
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:50:58 -04:00
fireshaper
a685235e90
Step 3.16: add XP and leveling
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:50:14 -04:00
fireshaper
1472dc6786
Step 3.15: add in-flight position and progress
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:49:46 -04:00
fireshaper
039df0ac5b
Step 3.14: add reposition dispatch
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:49:14 -04:00
fireshaper
e3967c10e4
Step 3.13: add dispatch record creation
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:48:11 -04:00
fireshaper
1e3b45b529
Step 3.12: add dispatch validation
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:47:24 -04:00
fireshaper
dfd76ba9bc
Step 3.11: add pilot eligibility
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:46:15 -04:00
fireshaper
0a0a43a54e
Step 3.10: add tutorial contract board
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:45:48 -04:00
fireshaper
b7a40aa490
Step 3.9: add contract board generation
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:45:01 -04:00
fireshaper
cbcc981b6d
Step 3.8: add contract model and payout
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:44:02 -04:00
fireshaper
0e5faab454
Step 3.7: add range and landing eligibility
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:43:25 -04:00
fireshaper
ace0d8502d
Step 3.6: add fuel cost
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:47 -04:00
fireshaper
36bdbf3af0
Step 3.5: add travel time
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:27 -04:00
fireshaper
ccd571fdd0
Step 3.4: add route distance
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:02 -04:00
fireshaper
301c0934e1
Step 3.3: add location positions
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:41:39 -04:00
fireshaper
79c63c13b7
Step 3.2: add seeded random number generator
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:40:49 -04:00
fireshaper
f44789878e
Step 3.1: add game clock conversion
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:40:19 -04:00
fireshaper
241e2613f4
Step 2.6: export a single content bundle
...
CI / check (push) Successful in 24s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:47:44 -04:00
fireshaper
2c211524d3
Step 2.5: add the default game config
...
Rescales money values so tutorial runs pay meaningful amounts, and moves
the game epoch from .env.example into GameConfig.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:47:15 -04:00
fireshaper
6804a7120c
Step 2.4: add cargo types and skills
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:43:32 -04:00
fireshaper
10ded07ea6
Step 2.3: add the three ship models
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:42:52 -04:00
fireshaper
24d9942336
Step 2.2: add the five locations
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Also fixes Prettier formatting in DECISIONS.md from Step 2.1.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:42:07 -04:00
fireshaper
8ff2df976e
Step 2.1: define content schemas
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:41:05 -04:00
fireshaper
87c17699c2
Step 1.5: add local Postgres via Docker Compose
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CI / check (push) Successful in 22s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:35:56 -04:00
fireshaper
dd5565db21
Step 1.4: update progress
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:35:01 -04:00
fireshaper
0b49a325c5
Step 1.3: add Vitest test runner
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Root config runs each workspace package as a Vitest project. Adds a
trivial passing test in packages/sim.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:29:56 -04:00
fireshaper
afa8eb7b8f
Step 1.2: add ESLint and Prettier
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Shared root config. sim and content forbid Math.random, Date.now and
argument-less new Date() to keep them pure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:29:26 -04:00
fireshaper
66308e7cdc
Step 1.1: create pnpm monorepo
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pnpm workspace with apps/web, apps/server, packages/sim, packages/schema
and packages/content, each extending a strict tsconfig.base.json.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:28:27 -04:00