fireshaper
6a5a22a43d
Step 6.6: add leasing a bay
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:09:35 -04:00
fireshaper
a25fb3b5c5
Step 6.5: add buying a ship
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:08:28 -04:00
fireshaper
6d31ed8d3c
Step 6.4: add tutorial dispatch
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:07:09 -04:00
fireshaper
18f8a5ac86
Step 6.3: add tutorial board endpoint
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:04:58 -04:00
fireshaper
2a8f788ce8
Step 6.2: test full player state
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:03:09 -04:00
fireshaper
906fb275d7
Step 6.1: resolve arrived dispatches on read
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:02:32 -04:00
fireshaper
7b26d57c4d
Step 5.6: validate requests and responses from the route catalog
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CI / check (push) Successful in 1m1s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:47:00 -04:00
fireshaper
768c893130
Step 5.5: add guest accounts
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:45:12 -04:00
fireshaper
bcae75d822
Step 5.4: add test database harness
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:41:00 -04:00
fireshaper
5754b7ca25
Step 5.3: add database schema and migrations
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CI / check (push) Successful in 1m9s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:38:30 -04:00
fireshaper
c809e10d7e
Step 5.2: add server time endpoint
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:35:52 -04:00
fireshaper
af849feea7
Step 5.1: add Fastify skeleton
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:35:06 -04:00
fireshaper
439c35ae35
Step 4.2: add API route catalog
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CI / check (push) Successful in 40s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:51:45 -04:00
fireshaper
f95acd06ba
Step 4.1: define API data shapes
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:50:48 -04:00
fireshaper
f33a9155cc
Step 3.18: define sim public API and add coverage
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CI / check (push) Successful in 38s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:51:49 -04:00
fireshaper
50b038047f
Step 3.17: add dispatch resolution
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:50:58 -04:00
fireshaper
a685235e90
Step 3.16: add XP and leveling
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:50:14 -04:00
fireshaper
1472dc6786
Step 3.15: add in-flight position and progress
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:49:46 -04:00
fireshaper
039df0ac5b
Step 3.14: add reposition dispatch
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:49:14 -04:00
fireshaper
e3967c10e4
Step 3.13: add dispatch record creation
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:48:11 -04:00
fireshaper
1e3b45b529
Step 3.12: add dispatch validation
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:47:24 -04:00
fireshaper
dfd76ba9bc
Step 3.11: add pilot eligibility
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:46:15 -04:00
fireshaper
0a0a43a54e
Step 3.10: add tutorial contract board
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:45:48 -04:00
fireshaper
b7a40aa490
Step 3.9: add contract board generation
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:45:01 -04:00
fireshaper
cbcc981b6d
Step 3.8: add contract model and payout
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:44:02 -04:00
fireshaper
0e5faab454
Step 3.7: add range and landing eligibility
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:43:25 -04:00
fireshaper
ace0d8502d
Step 3.6: add fuel cost
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:47 -04:00
fireshaper
36bdbf3af0
Step 3.5: add travel time
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:27 -04:00
fireshaper
ccd571fdd0
Step 3.4: add route distance
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:02 -04:00
fireshaper
301c0934e1
Step 3.3: add location positions
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:41:39 -04:00
fireshaper
79c63c13b7
Step 3.2: add seeded random number generator
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:40:49 -04:00
fireshaper
f44789878e
Step 3.1: add game clock conversion
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:40:19 -04:00
fireshaper
241e2613f4
Step 2.6: export a single content bundle
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CI / check (push) Successful in 24s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:47:44 -04:00
fireshaper
2c211524d3
Step 2.5: add the default game config
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Rescales money values so tutorial runs pay meaningful amounts, and moves
the game epoch from .env.example into GameConfig.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:47:15 -04:00
fireshaper
6804a7120c
Step 2.4: add cargo types and skills
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:43:32 -04:00
fireshaper
10ded07ea6
Step 2.3: add the three ship models
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:42:52 -04:00
fireshaper
24d9942336
Step 2.2: add the five locations
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Also fixes Prettier formatting in DECISIONS.md from Step 2.1.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:42:07 -04:00
fireshaper
8ff2df976e
Step 2.1: define content schemas
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:41:05 -04:00
fireshaper
87c17699c2
Step 1.5: add local Postgres via Docker Compose
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CI / check (push) Successful in 22s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:35:56 -04:00
fireshaper
dd5565db21
Step 1.4: update progress
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:35:01 -04:00
fireshaper
920f88b34d
Step 1.4: ignore in-workspace pnpm store in CI
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CI / check (push) Successful in 22s
Details
The Gitea runner places the pnpm store inside the workspace, so
prettier --check failed on its files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:34:01 -04:00
fireshaper
87253e1fbb
Step 1.4: add Gitea Actions CI workflow
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CI / check (push) Failing after 2m9s
Details
Runs install, type-check, lint and test on every push and pull request.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:30:08 -04:00
fireshaper
0b49a325c5
Step 1.3: add Vitest test runner
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Root config runs each workspace package as a Vitest project. Adds a
trivial passing test in packages/sim.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:29:56 -04:00
fireshaper
afa8eb7b8f
Step 1.2: add ESLint and Prettier
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Shared root config. sim and content forbid Math.random, Date.now and
argument-less new Date() to keep them pure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:29:26 -04:00
fireshaper
66308e7cdc
Step 1.1: create pnpm monorepo
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pnpm workspace with apps/web, apps/server, packages/sim, packages/schema
and packages/content, each extending a strict tsconfig.base.json.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:28:27 -04:00