Commit Graph

92 Commits

Author SHA1 Message Date
fireshaper c15b5ef74e Step 10K.11: developer tools in non-production builds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:05:58 -04:00
fireshaper 5030341eb7 Step 10K.10: About section with version, build and debug info
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:00:37 -04:00
fireshaper 106d44d384 Step 10K.9: backup and restore screens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:49:55 -04:00
fireshaper 29653e2fdc Step 10K.7: rename and start-over flows in Settings
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:36:35 -04:00
fireshaper bc29c515eb Step 10K.4: reset map view and show tips again
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:21:39 -04:00
fireshaper 621eecb737 Fix the header on phones: credits and clock no longer overlap
CI / check (push) Successful in 4m37s Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:17:41 -04:00
fireshaper 754242dde6 Step 10K.3: clock, countdown and reduced-motion settings applied everywhere
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:11:34 -04:00
fireshaper 74cc29c8e3 Step 10K.2: settings screen behind a header gear
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:01:02 -04:00
fireshaper c73c9a4116 Step 10K.1: device preferences store
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 22:57:11 -04:00
fireshaper f042555502 Step 10J.6: pilot share in the dispatch sheet and delivery summaries
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 22:23:17 -04:00
fireshaper 8cafa50027 Step 10J.5: the veteran in the deal modal and on the Pilots screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 22:14:16 -04:00
fireshaper 9eae5ae64d Step 10J.4: the veteran pilot comes with the deal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:42:43 -04:00
fireshaper 8acc81bc10 Step 10J.3: goal 4 becomes flying a contract with the veteran
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:35:20 -04:00
fireshaper cb54165c90 Step 10J.2: profit-share pilot pay in resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:28:56 -04:00
fireshaper 3bf8bc4eaa Step 10I.8: shop news in the away summary and on HQ
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:43:13 -04:00
fireshaper b5f2801076 Step 10I.7: effective ship stats across the client
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:38:51 -04:00
fireshaper e205194758 Step 10I.6: upgrade shop on the Fleet screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:34:31 -04:00
fireshaper c352936a09 Step 10I.4: upgrade tables, API ship fields and the start upgrade route
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:25:42 -04:00
fireshaper 0338d5fdbe Step 10I.3: upgrade validation, cost and the ship-in-shop check
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:17:42 -04:00
fireshaper e924defb79 Step 10H.3: announce new contracts and tag them New
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 18:06:02 -04:00
fireshaper edbe31593b Step 10G.11: CR-007 plan amendments, regression and review screenshots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:27:04 -04:00
fireshaper 66425753c4 Step 10G.10: delivery summaries name the good, mass and shipper
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:21:52 -04:00
fireshaper e96cd6ab2b Step 10G.9: Priority trip vs window in the dispatch sheet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:20:17 -04:00
fireshaper 8945972372 Step 10G.8: contract cards headline the good, with class, Priority and too-slow chips
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:17:21 -04:00
fireshaper 5be66372d7 Step 10G.6: goods in API summaries, too-slow code and backfill migration
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:12:51 -04:00
fireshaper f8d2f538ca Step 10G.4: Priority contracts fail too-slow ships
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:04:55 -04:00
fireshaper 13f5b04ffb Step 10G.2: contracts carry goods, shippers and Priority fields
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 16:59:00 -04:00
fireshaper 8a7b612bc7 Step 10G.1: goods catalog, shippers and Priority config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 16:53:17 -04:00
fireshaper 540690590c Logbook: show deadheads as an empty flight with fuel, not +0 cr
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 12:36:15 -04:00
fireshaper bd2d2df14d Step 10F.1: highlight jobs too heavy for your ships
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 12:15:04 -04:00
fireshaper 81e71e8436 Config: 10-minute board period and 10-hour rest
CI / check (push) Successful in 4m25s Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 00:13:49 -04:00
fireshaper c11d52f96f Step 10E.8: locations, map panels, title screen and dialogs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:51:00 -04:00
fireshaper 45a21a8684 Step 10E.7: pilot cards with skills, XP and duty
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:47:22 -04:00
fireshaper 6d5ea7cb48 Step 10E.6: fleet and market with ship art
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:45:23 -04:00
fireshaper 939ee45943 Step 10E.5: contracts, tutorial board and dispatch sheet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:42:25 -04:00
fireshaper a69ffcc434 Step 10E.4: HQ dashboard
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:37:28 -04:00
fireshaper 1daed1d251 Step 10E.3: HUD header, icon navigation and attention badges
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:32:38 -04:00
fireshaper 526ca138fc Step 10E.2: UI kit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:27:36 -04:00
fireshaper 45eafb2503 Step 10E.1: fonts, theme tokens and space backdrop
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:24:29 -04:00
fireshaper 9939cd3eed Step 10D.9: rest in the away summary and on HQ
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:10:48 -04:00
fireshaper ea561b4d74 Step 10D.8: board refresh countdown and the nothing-here prompt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:08:43 -04:00
fireshaper 9f699f716e Step 10D.7: rest and duty outlook in the dispatch sheet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:06:09 -04:00
fireshaper da9e053598 Step 10D.6: duty bar, rest countdown and Rest now on Pilots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:03:30 -04:00
fireshaper 07704e6732 Step 10D.4: pilot duty columns, API fields and rest route
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:56:39 -04:00
fireshaper 055cbceaaa Step 10D.3: pilot-resting validation and duty in resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:49:21 -04:00
fireshaper 1fa7441c9f Step 10C.9: pause the map when hidden, cap resolution, pack crowds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:38:52 -04:00
fireshaper 0aa8cee953 Step 10C.8: rotated ship sprites, routes and separation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:32:46 -04:00
fireshaper 09a89b2a74 Step 10C.7: locks, HQ markers and idle badges on the map
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:29:01 -04:00
fireshaper 5916cf8728 Step 10C.6: sprite bodies, orbits, labels and tap targets
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:25:01 -04:00
fireshaper edc7925d0e Step 10C.5: parallax map background
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:17:34 -04:00