fireshaper
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b100e8664b
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Step 14.3: save storage with rotating backups
CI / check (push) Has been cancelled
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-09 19:16:39 -04:00 |
fireshaper
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c473580c56
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Step 14.2: save document schema and migrations
CI / check (push) Has been cancelled
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-09 19:14:21 -04:00 |
fireshaper
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6cdffa2a43
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Step 14.1: engine package and device clock
CI / check (push) Has been cancelled
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-09 19:11:20 -04:00 |
fireshaper
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e3829bb8a1
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Developer tools for pilots, ships and discovery
CI / check (push) Successful in 7m29s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-08 21:47:08 -04:00 |
fireshaper
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9d72cace13
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Raise base pay for every cargo class by 50%
CI / check (push) Successful in 7m31s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-06 16:29:47 -04:00 |
fireshaper
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1909eddfb2
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Step 12.2: tutorial economy check on measured numbers
CI / check (push) Successful in 6m14s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 19:23:44 -04:00 |
fireshaper
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c02126c908
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Step 12.1: balance simulation, economic distance and reachable first contact
CI / check (push) Successful in 6m17s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 19:16:32 -04:00 |
fireshaper
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6b56af7d1e
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Lower Earth launch cost to 2.1 so both deal ships can fly at once
CI / check (push) Successful in 5m26s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 13:41:16 -04:00 |
fireshaper
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f78b488baa
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Step 10M.4: deal modal lists the Clipper and the veteran
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 11:57:45 -04:00 |
fireshaper
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979a1ad1a8
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Step 10M.2: goals for a Market purchase and a Priority delivery
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 11:43:38 -04:00 |
fireshaper
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b8ff9ba47a
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Step 10M.1: veteran skill and deal loan from content
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 11:34:23 -04:00 |
fireshaper
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05e7fbc535
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Step 10L.9: stranding reason in the dispatch sheet and deadhead picker
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 01:57:12 -04:00 |
fireshaper
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8d8df71ba9
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Step 10L.5: upgrade caps for the new lineup
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 01:38:50 -04:00 |
fireshaper
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776a890757
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Step 10L.4: reach table tuning
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 01:32:01 -04:00 |
fireshaper
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60e29f7b1d
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Step 10L.3: no-strand rule
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 01:27:41 -04:00 |
fireshaper
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0a0189b3e7
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Step 10L.2: effective range from origin
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 01:18:50 -04:00 |
fireshaper
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faa23d2945
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Step 10L.1: range factors, Lighter and Clipper
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 01:11:05 -04:00 |
fireshaper
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c15b5ef74e
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Step 10K.11: developer tools in non-production builds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 00:05:58 -04:00 |
fireshaper
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5030341eb7
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Step 10K.10: About section with version, build and debug info
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 00:00:37 -04:00 |
fireshaper
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69cc5ff3a7
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Step 10K.8: backup codes and restore on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 23:44:52 -04:00 |
fireshaper
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531bb77fea
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Step 10K.6: start a new company on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 23:32:47 -04:00 |
fireshaper
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5f202884af
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Step 10K.5: rename company, and seeded default names
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 23:28:11 -04:00 |
fireshaper
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f042555502
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Step 10J.6: pilot share in the dispatch sheet and delivery summaries
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 22:23:17 -04:00 |
fireshaper
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9eae5ae64d
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Step 10J.4: the veteran pilot comes with the deal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 21:42:43 -04:00 |
fireshaper
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8acc81bc10
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Step 10J.3: goal 4 becomes flying a contract with the veteran
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 21:35:20 -04:00 |
fireshaper
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cb54165c90
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Step 10J.2: profit-share pilot pay in resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 21:28:56 -04:00 |
fireshaper
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e0742fff76
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Step 10J.1: pilot profit share config and the veteran pilot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 21:22:21 -04:00 |
fireshaper
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c352936a09
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Step 10I.4: upgrade tables, API ship fields and the start upgrade route
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 19:25:42 -04:00 |
fireshaper
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0338d5fdbe
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Step 10I.3: upgrade validation, cost and the ship-in-shop check
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 19:17:42 -04:00 |
fireshaper
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92520dbc4f
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Step 10I.2: effective ship stats in the sim
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 19:13:11 -04:00 |
fireshaper
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0a7e9d97c8
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Step 10I.1: ship upgrade content
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 19:08:59 -04:00 |
fireshaper
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4acf346005
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Fit jobs pick from all goods that fit; no undersized heavy lots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 18:20:56 -04:00 |
fireshaper
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bf19f498b8
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Step 10H.2: each board contract pays its own market rate
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 18:02:31 -04:00 |
fireshaper
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6e427e52f7
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Step 10H.1: pay variance setting and five more early goods
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 17:59:25 -04:00 |
fireshaper
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5be66372d7
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Step 10G.6: goods in API summaries, too-slow code and backfill migration
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 17:12:51 -04:00 |
fireshaper
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46dd3777c9
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Step 10G.5: tutorial contracts carry named goods
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 17:07:54 -04:00 |
fireshaper
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f8d2f538ca
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Step 10G.4: Priority contracts fail too-slow ships
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 17:04:55 -04:00 |
fireshaper
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83d0b3900f
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Step 10G.3: goods, Priority and shippers in board generation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 17:01:14 -04:00 |
fireshaper
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13f5b04ffb
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Step 10G.2: contracts carry goods, shippers and Priority fields
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 16:59:00 -04:00 |
fireshaper
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8a7b612bc7
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Step 10G.1: goods catalog, shippers and Priority config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 16:53:17 -04:00 |
fireshaper
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540690590c
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Logbook: show deadheads as an empty flight with fuel, not +0 cr
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 12:36:15 -04:00 |
fireshaper
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215f380e80
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Step 10F.3: boards fit the player's fleet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 12:17:08 -04:00 |
fireshaper
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dc24bdeb7a
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Step 10F.2: board preview and open slot config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 12:15:39 -04:00 |
fireshaper
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81e71e8436
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Config: 10-minute board period and 10-hour rest
CI / check (push) Successful in 4m25s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 00:13:49 -04:00 |
fireshaper
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07704e6732
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Step 10D.4: pilot duty columns, API fields and rest route
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 21:56:39 -04:00 |
fireshaper
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055cbceaaa
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Step 10D.3: pilot-resting validation and duty in resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 21:49:21 -04:00 |
fireshaper
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6b6753f3b2
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Step 10D.2: sim duty and rest functions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 21:44:11 -04:00 |
fireshaper
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935d9b43f0
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Step 10D.1: duty limit, Long Haul duty bonus and rest config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 21:43:09 -04:00 |
fireshaper
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102c5bba91
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Step 10C.1: map art manifest and content sprite keys
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 19:02:57 -04:00 |
fireshaper
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962c0601c8
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Step 10B.7: Contracts screen by location with idle-ship badges
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 15:08:48 -04:00 |