fireshaper
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9b45a239a5
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Step 11.2: offline shell behaviour
CI / check (push) Successful in 6m11s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-05 18:13:31 -04:00 |
fireshaper
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bc29c515eb
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Step 10K.4: reset map view and show tips again
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 23:21:39 -04:00 |
fireshaper
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8945972372
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Step 10G.8: contract cards headline the good, with class, Priority and too-slow chips
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 17:17:21 -04:00 |
fireshaper
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939ee45943
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Step 10E.5: contracts, tutorial board and dispatch sheet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 22:42:25 -04:00 |
fireshaper
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c53910b6e3
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Step 10A.12: show the tutorial tradeoff and scripted contracts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 11:25:52 -04:00 |
fireshaper
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0488a84db4
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Step 10A.11: send new players straight to the contracts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 11:22:56 -04:00 |
fireshaper
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957c54cc2c
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Step 10A.2: add cargo handling time to travel time
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 10:50:15 -04:00 |
fireshaper
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ff136377f4
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Step 9.10: add empty and error states
CI / check (push) Successful in 3m3s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 02:20:34 -04:00 |
fireshaper
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8f7444b7ec
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Step 9.3: add tutorial contract board
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 02:09:52 -04:00 |