Commit Graph

125 Commits

Author SHA1 Message Date
fireshaper 0a0189b3e7 Step 10L.2: effective range from origin
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:18:50 -04:00
fireshaper faa23d2945 Step 10L.1: range factors, Lighter and Clipper
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:11:05 -04:00
fireshaper c15b5ef74e Step 10K.11: developer tools in non-production builds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:05:58 -04:00
fireshaper 5030341eb7 Step 10K.10: About section with version, build and debug info
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:00:37 -04:00
fireshaper 69cc5ff3a7 Step 10K.8: backup codes and restore on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:44:52 -04:00
fireshaper 531bb77fea Step 10K.6: start a new company on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:32:47 -04:00
fireshaper 5f202884af Step 10K.5: rename company, and seeded default names
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:28:11 -04:00
fireshaper f042555502 Step 10J.6: pilot share in the dispatch sheet and delivery summaries
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 22:23:17 -04:00
fireshaper 9eae5ae64d Step 10J.4: the veteran pilot comes with the deal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:42:43 -04:00
fireshaper 8acc81bc10 Step 10J.3: goal 4 becomes flying a contract with the veteran
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:35:20 -04:00
fireshaper cb54165c90 Step 10J.2: profit-share pilot pay in resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:28:56 -04:00
fireshaper e0742fff76 Step 10J.1: pilot profit share config and the veteran pilot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 21:22:21 -04:00
fireshaper c352936a09 Step 10I.4: upgrade tables, API ship fields and the start upgrade route
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:25:42 -04:00
fireshaper 0338d5fdbe Step 10I.3: upgrade validation, cost and the ship-in-shop check
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:17:42 -04:00
fireshaper 92520dbc4f Step 10I.2: effective ship stats in the sim
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:13:11 -04:00
fireshaper 0a7e9d97c8 Step 10I.1: ship upgrade content
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 19:08:59 -04:00
fireshaper 4acf346005 Fit jobs pick from all goods that fit; no undersized heavy lots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 18:20:56 -04:00
fireshaper bf19f498b8 Step 10H.2: each board contract pays its own market rate
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 18:02:31 -04:00
fireshaper 6e427e52f7 Step 10H.1: pay variance setting and five more early goods
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:59:25 -04:00
fireshaper 5be66372d7 Step 10G.6: goods in API summaries, too-slow code and backfill migration
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:12:51 -04:00
fireshaper 46dd3777c9 Step 10G.5: tutorial contracts carry named goods
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:07:54 -04:00
fireshaper f8d2f538ca Step 10G.4: Priority contracts fail too-slow ships
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:04:55 -04:00
fireshaper 83d0b3900f Step 10G.3: goods, Priority and shippers in board generation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 17:01:14 -04:00
fireshaper 13f5b04ffb Step 10G.2: contracts carry goods, shippers and Priority fields
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 16:59:00 -04:00
fireshaper 8a7b612bc7 Step 10G.1: goods catalog, shippers and Priority config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 16:53:17 -04:00
fireshaper 540690590c Logbook: show deadheads as an empty flight with fuel, not +0 cr
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 12:36:15 -04:00
fireshaper 215f380e80 Step 10F.3: boards fit the player's fleet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 12:17:08 -04:00
fireshaper dc24bdeb7a Step 10F.2: board preview and open slot config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 12:15:39 -04:00
fireshaper 81e71e8436 Config: 10-minute board period and 10-hour rest
CI / check (push) Successful in 4m25s Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 00:13:49 -04:00
fireshaper 07704e6732 Step 10D.4: pilot duty columns, API fields and rest route
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:56:39 -04:00
fireshaper 055cbceaaa Step 10D.3: pilot-resting validation and duty in resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:49:21 -04:00
fireshaper 6b6753f3b2 Step 10D.2: sim duty and rest functions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:44:11 -04:00
fireshaper 935d9b43f0 Step 10D.1: duty limit, Long Haul duty bonus and rest config
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 21:43:09 -04:00
fireshaper 102c5bba91 Step 10C.1: map art manifest and content sprite keys
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:02:57 -04:00
fireshaper 962c0601c8 Step 10B.7: Contracts screen by location with idle-ship badges
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:08:48 -04:00
fireshaper 61781aa790 Step 10B.6: deliver bought ships to a chosen bay
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:01:11 -04:00
fireshaper a5803d31f5 Step 10B.4: serve contract boards for any discovered location
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:51:54 -04:00
fireshaper 553983590e Step 10B.2: deadhead to any discovered location
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:46:30 -04:00
fireshaper dff2c576cf Step 10B.1: generate contract boards for any location
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:41:56 -04:00
fireshaper c36d1edf55 Give every contract board jobs for each ship size
CI / check (push) Successful in 2m46s Details
Bay contract mass now comes from per-ship-size bands, and the first
contract in each band is a no-skill Standard job to a discovered
location, so a new player with only a Courier always has work.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:22:02 -04:00
fireshaper aea768bebf Step 10A.6: add loan, tutorial run and goal schema and routes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:04:57 -04:00
fireshaper b3ed6ef71d Step 10A.5: add onboarding goal evaluation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:59:25 -04:00
fireshaper 401914e76b Step 10A.4: add loan repayment to resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:57:08 -04:00
fireshaper dd0b26813f Step 10A.3: add tutorial board v2
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:54:44 -04:00
fireshaper 957c54cc2c Step 10A.2: add cargo handling time to travel time
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:50:15 -04:00
fireshaper bfda781601 Step 10A.1: add loaner ship, tutorial and loan config, goals
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:47:52 -04:00
fireshaper f31d036f08 Step 6.8: add hiring and assigning pilots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:15:38 -04:00
fireshaper 439c35ae35 Step 4.2: add API route catalog
CI / check (push) Successful in 40s Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:51:45 -04:00
fireshaper f95acd06ba Step 4.1: define API data shapes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:50:48 -04:00
fireshaper f33a9155cc Step 3.18: define sim public API and add coverage
CI / check (push) Successful in 38s Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:51:49 -04:00
fireshaper 50b038047f Step 3.17: add dispatch resolution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:50:58 -04:00
fireshaper a685235e90 Step 3.16: add XP and leveling
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:50:14 -04:00
fireshaper 1472dc6786 Step 3.15: add in-flight position and progress
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:49:46 -04:00
fireshaper 039df0ac5b Step 3.14: add reposition dispatch
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:49:14 -04:00
fireshaper e3967c10e4 Step 3.13: add dispatch record creation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:48:11 -04:00
fireshaper 1e3b45b529 Step 3.12: add dispatch validation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:47:24 -04:00
fireshaper dfd76ba9bc Step 3.11: add pilot eligibility
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:46:15 -04:00
fireshaper 0a0a43a54e Step 3.10: add tutorial contract board
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:45:48 -04:00
fireshaper b7a40aa490 Step 3.9: add contract board generation
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:45:01 -04:00
fireshaper cbcc981b6d Step 3.8: add contract model and payout
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:44:02 -04:00
fireshaper 0e5faab454 Step 3.7: add range and landing eligibility
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:43:25 -04:00
fireshaper ace0d8502d Step 3.6: add fuel cost
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:47 -04:00
fireshaper 36bdbf3af0 Step 3.5: add travel time
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:27 -04:00
fireshaper ccd571fdd0 Step 3.4: add route distance
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:42:02 -04:00
fireshaper 301c0934e1 Step 3.3: add location positions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:41:39 -04:00
fireshaper 79c63c13b7 Step 3.2: add seeded random number generator
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:40:49 -04:00
fireshaper f44789878e Step 3.1: add game clock conversion
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:40:19 -04:00
fireshaper 241e2613f4 Step 2.6: export a single content bundle
CI / check (push) Successful in 24s Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:47:44 -04:00
fireshaper 2c211524d3 Step 2.5: add the default game config
Rescales money values so tutorial runs pay meaningful amounts, and moves
the game epoch from .env.example into GameConfig.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:47:15 -04:00
fireshaper 6804a7120c Step 2.4: add cargo types and skills
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:43:32 -04:00
fireshaper 10ded07ea6 Step 2.3: add the three ship models
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:42:52 -04:00
fireshaper 24d9942336 Step 2.2: add the five locations
Also fixes Prettier formatting in DECISIONS.md from Step 2.1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:42:07 -04:00
fireshaper 8ff2df976e Step 2.1: define content schemas
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:41:05 -04:00
fireshaper 0b49a325c5 Step 1.3: add Vitest test runner
Root config runs each workspace package as a Vitest project. Adds a
trivial passing test in packages/sim.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:29:56 -04:00
fireshaper 66308e7cdc Step 1.1: create pnpm monorepo
pnpm workspace with apps/web, apps/server, packages/sim, packages/schema
and packages/content, each extending a strict tsconfig.base.json.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:28:27 -04:00