fireshaper
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82acf0e637
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Step 10F.4: location boards use the player's fleet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-04 12:19:19 -04:00 |
fireshaper
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a5803d31f5
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Step 10B.4: serve contract boards for any discovered location
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 14:51:54 -04:00 |
fireshaper
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b3d4975111
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Step 10B.3: key contract boards by location
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 14:49:05 -04:00 |
fireshaper
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dff2c576cf
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Step 10B.1: generate contract boards for any location
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 14:41:56 -04:00 |
fireshaper
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64fb944e8d
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Step 10A.7: switch the server to tutorial flow v2
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 11:12:53 -04:00 |
fireshaper
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dd0b26813f
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Step 10A.3: add tutorial board v2
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 10:54:44 -04:00 |
fireshaper
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4536569957
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Step 6.9: add bay contract board endpoint
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 01:17:04 -04:00 |
fireshaper
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18f8a5ac86
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Step 6.3: add tutorial board endpoint
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-03 01:04:58 -04:00 |