Commit Graph

1 Commits

Author SHA1 Message Date
fireshaper e28597e09e Step 19.2: sim: generation keeps only completable jobs
CI / check (push) Failing after 58s Details
With a fleet, boards keep only candidates some pair can complete, up to
the board size or 200 attempts (decision 0.5.114). The balance player
keeps enough cash to refuel landed ships before buying one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:41:43 -04:00