A one-time tip after the deal and the notification permission prompt,
listing each pilot's unspent skill points, with Go to Pilots and Later
(decision 0.5.109). The engine client exposes the pending permission
prompt as ApiClient.notificationPrompt().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The map places every body once and moves only flights; orbit rings
stay as decoration. Reach wording loses its dates: "From Earth: Moon,
Mars", "Out of range (...)", and the Market's "Other dates" line is
gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The no-strand rule now asks whether the ship could leave the
destination on a full tank where fuel is sold, or on what is left
after the leg where it isn't. Emergency fuel is offered to an idle
ship that can't reach anywhere when the player can't afford the
shortfall: the cheapest leg's fuel at 2.5x the local price.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ships get a tank capacity and a burn rate instead of range and fuel
cost; locations get a fixed fuel price and a sellsFuel flag instead of
the launch cost multiplier. A leg burns burn rate x the economic
distance of (distance / origin factor), and reach is a full tank's
worth. Tanks are sized so every reach answer is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Positions, distances, range checks, trip times, fuel and the no-strand
rule no longer take a time argument; the 48-hour no-strand margin goes
with it. Tests now check that a route's pay, trip time and fuel are the
same whenever it is offered or flown.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>