fireshaper
e6d273cfce
Step 17.6: client: skill point pop-up
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A one-time tip after the deal and the notification permission prompt,
listing each pilot's unspent skill points, with Go to Pilots and Later
(decision 0.5.109). The engine client exposes the pending permission
prompt as ApiClient.notificationPrompt().
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:22:29 -04:00
fireshaper
4c165b9b16
Step 14.7: the client runs the game on the device
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:25:00 -04:00
fireshaper
9b45a239a5
Step 11.2: offline shell behaviour
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CI / check (push) Successful in 6m11s
Details
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 18:13:31 -04:00
fireshaper
e924defb79
Step 10H.3: announce new contracts and tag them New
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 18:06:02 -04:00
fireshaper
f2f719415d
Step 10A.17: list ready goals in the away summary
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:35:27 -04:00
fireshaper
29290de478
Step 10.1: add PixiJS system map
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 07:06:55 -04:00
fireshaper
acf550c901
Step 8.1: add Vite + React client shell
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 01:50:26 -04:00