deadhead-space-freight-tycoon/memory-bank
fireshaper e17abb3a3e
CI / check (push) Successful in 6m59s Details
Fix: Contracts counts ready ships, not idle ships (decision 0.5.134)
A ship whose pilot was resting still showed on the location chips as
available. The chips and the Jobs badge now count only ships a job could
go out on now; the board names who wakes first when none is ready.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:41:12 -04:00
..
change-requests Record CR-022: welcome screens (Phase 22) 2026-10-11 13:29:34 -04:00
architecture.md Fix: boards ignore Independent pilots (decision 0.5.133) 2026-10-11 16:58:54 -04:00
game-design-document.md Step 10B.10: CR-002 plan amendments, GDD update and regression 2026-10-03 15:16:18 -04:00
implementation-plan.md Fix: Contracts counts ready ships, not idle ships (decision 0.5.134) 2026-10-11 17:41:12 -04:00
progress.md Fix: Contracts counts ready ships, not idle ships (decision 0.5.134) 2026-10-11 17:41:12 -04:00
tech-stack.md Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00