deadhead-space-freight-tycoon/packages/content/test
fireshaper c627bb9954
CI / check (push) Successful in 5m43s Details
Step 15.3: content: fuel
Ships get a tank capacity and a burn rate instead of range and fuel
cost; locations get a fixed fuel price and a sellsFuel flag instead of
the launch cost multiplier. A leg burns burn rate x the economic
distance of (distance / origin factor), and reach is a full tank's
worth. Tanks are sized so every reach answer is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:05:13 -04:00
..
bundle.test.ts Step 10L.1: range factors, Lighter and Clipper 2026-10-05 01:11:05 -04:00
cargo.test.ts Step 2.4: add cargo types and skills 2026-10-02 17:43:32 -04:00
config.test.ts Step 12.2: tutorial economy check on measured numbers 2026-10-05 19:23:44 -04:00
fixed-map.test.ts Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00
goods.test.ts Step 10H.1: pay variance setting and five more early goods 2026-10-04 17:59:25 -04:00
locations.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
onboarding.test.ts Step 10M.2: goals for a Market purchase and a Priority delivery 2026-10-05 11:43:38 -04:00
raw.d.ts Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00
schemas.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
ships.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
upgrades.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
veteran.test.ts Step 10M.1: veteran skill and deal loan from content 2026-10-05 11:34:23 -04:00