deadhead-space-freight-tycoon/memory-bank
fireshaper c627bb9954
CI / check (push) Successful in 5m43s Details
Step 15.3: content: fuel
Ships get a tank capacity and a burn rate instead of range and fuel
cost; locations get a fixed fuel price and a sellsFuel flag instead of
the launch cost multiplier. A leg burns burn rate x the economic
distance of (distance / origin factor), and reach is a full tank's
worth. Tanks are sized so every reach answer is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:05:13 -04:00
..
change-requests Record CR-015: fixed map and fuel tanks (Phase 15) 2026-10-10 00:30:40 -04:00
architecture.md Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
game-design-document.md Step 10B.10: CR-002 plan amendments, GDD update and regression 2026-10-03 15:16:18 -04:00
implementation-plan.md Record CR-015: fixed map and fuel tanks (Phase 15) 2026-10-10 00:30:40 -04:00
progress.md Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
tech-stack.md Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00