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CI / check (push) Successful in 5m43s
Details
Ships get a tank capacity and a burn rate instead of range and fuel cost; locations get a fixed fuel price and a sellsFuel flag instead of the launch cost multiplier. A leg burns burn rate x the economic distance of (distance / origin factor), and reach is a full tank's worth. Tanks are sized so every reach answer is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| change-requests | ||
| architecture.md | ||
| game-design-document.md | ||
| implementation-plan.md | ||
| progress.md | ||
| tech-stack.md | ||