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arrival-job.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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board-keys.test.ts
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Step 10B.3: key contract boards by location
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2026-10-03 14:49:05 -04:00 |
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buy-ship.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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cleanup.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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concurrency.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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contract-dispatch-landing.test.ts
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Step 6.10: add contract dispatch
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2026-10-03 01:20:10 -04:00 |
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contract-dispatch.test.ts
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Step 10G.7: server tests for Priority dispatch and goods on boards
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2026-10-04 17:13:32 -04:00 |
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db.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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deal.test.ts
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Step 10A.8: add accepting the deal
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2026-10-03 11:15:20 -04:00 |
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duty-rest.test.ts
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Step 10D.5: apply duty and rest on the server
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2026-10-03 22:01:45 -04:00 |
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game.ts
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Step 10G.2: contracts carry goods, shippers and Priority fields
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2026-10-04 16:59:00 -04:00 |
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goals.test.ts
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Step 10A.10: add onboarding goals to the server
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2026-10-03 11:21:21 -04:00 |
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goods-backfill.test.ts
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Step 10G.6: goods in API summaries, too-slow code and backfill migration
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2026-10-04 17:12:51 -04:00 |
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guest.test.ts
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Step 10A.6: add loan, tutorial run and goal schema and routes
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2026-10-03 11:04:57 -04:00 |
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harness.test.ts
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Step 5.4: add test database harness
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2026-10-02 21:41:00 -04:00 |
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health.test.ts
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Step 7.1: add pg-boss job queue
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2026-10-03 01:34:21 -04:00 |
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helpers.ts
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Step 7.1: add pg-boss job queue
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2026-10-03 01:34:21 -04:00 |
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jobs.test.ts
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Step 7.1: add pg-boss job queue
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2026-10-03 01:34:21 -04:00 |
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last-arrival.test.ts
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Step 10B.7: Contracts screen by location with idle-ship badges
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2026-10-03 15:08:48 -04:00 |
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lease-bay.test.ts
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Step 10A.7: switch the server to tutorial flow v2
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2026-10-03 11:12:53 -04:00 |
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loan.test.ts
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Logbook: show deadheads as an empty flight with fuel, not +0 cr
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2026-10-04 12:36:15 -04:00 |
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location-board.test.ts
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Step 10F.4: location boards use the player's fleet
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2026-10-04 12:19:19 -04:00 |
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migrations.test.ts
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Step 10A.6: add loan, tutorial run and goal schema and routes
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2026-10-03 11:04:57 -04:00 |
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pilots.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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reposition.test.ts
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Logbook: show deadheads as an empty flight with fuel, not +0 cr
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2026-10-04 12:36:15 -04:00 |
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resolution.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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skills.test.ts
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Step 6.12: add spending skill points
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2026-10-03 01:23:14 -04:00 |
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state.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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stranded.test.ts
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Step 10B.5: prove ships no longer strand without a bay
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2026-10-03 14:55:51 -04:00 |
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summaries.test.ts
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Step 10B.6: deliver bought ships to a chosen bay
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2026-10-03 15:01:11 -04:00 |
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time.test.ts
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Step 7.1: add pg-boss job queue
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2026-10-03 01:34:21 -04:00 |
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tutorial-board.test.ts
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Step 10D.3: pilot-resting validation and duty in resolution
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2026-10-03 21:49:21 -04:00 |
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tutorial-dispatch.test.ts
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Step 10A.6: add loan, tutorial run and goal schema and routes
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2026-10-03 11:04:57 -04:00 |
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tutorial-flow.ts
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Step 10A.7: switch the server to tutorial flow v2
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2026-10-03 11:12:53 -04:00 |
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tutorial-v2-three-runs.test.ts
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Step 10A.7: switch the server to tutorial flow v2
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2026-10-03 11:12:53 -04:00 |
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tutorial-v2.test.ts
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Step 10A.7: switch the server to tutorial flow v2
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2026-10-03 11:12:53 -04:00 |
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validation.test.ts
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Step 7.1: add pg-boss job queue
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2026-10-03 01:34:21 -04:00 |