..
balance.test.ts
Step 21.8: balance
2026-10-11 10:49:54 -04:00
board-completable.test.ts
Step 19.2: sim: generation keeps only completable jobs
2026-10-10 20:41:43 -04:00
board-fleet.test.ts
Step 19.2: sim: generation keeps only completable jobs
2026-10-10 20:41:43 -04:00
board-goods.test.ts
Step 19.2: sim: generation keeps only completable jobs
2026-10-10 20:41:43 -04:00
board.test.ts
Step 10G.3: goods, Priority and shippers in board generation
2026-10-04 17:01:14 -04:00
clock.test.ts
Step 15.1: content: fixed positions
2026-10-10 00:43:09 -04:00
completable.test.ts
Step 19.1: sim: completability check
2026-10-10 20:32:51 -04:00
contract.test.ts
Raise base pay for every cargo class by 50%
2026-10-06 16:29:47 -04:00
courier-mars.test.ts
Step 15.3: content: fuel
2026-10-10 01:05:13 -04:00
dispatch.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
distance.test.ts
Step 15.2: sim: static positions and distances
2026-10-10 00:54:57 -04:00
duty-dispatch.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
duty.test.ts
Step 10D.2: sim duty and rest functions
2026-10-03 21:44:11 -04:00
effective-stats.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
eligibility.test.ts
Step 15.3: content: fuel
2026-10-10 01:05:13 -04:00
emergency-fuel.test.ts
Step 15.5: sim: stranding and emergency fuel
2026-10-10 01:37:05 -04:00
first-contact-fit.test.ts
Step 16.1: content: new locations
2026-10-10 13:34:51 -04:00
flight.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
fuel-share.test.ts
Step 19.2: sim: generation keeps only completable jobs
2026-10-10 20:41:43 -04:00
fuel.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
goals.test.ts
Step 10M.2: goals for a Market purchase and a Priority delivery
2026-10-05 11:43:38 -04:00
independent.test.ts
Renumber Independent Pilots to CR-021, Phase 21
2026-10-10 23:36:46 -04:00
loan.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
no-strand.test.ts
Step 15.5: sim: stranding and emergency fuel
2026-10-10 01:37:05 -04:00
pay-rate.test.ts
Step 15.2: sim: static positions and distances
2026-10-10 00:54:57 -04:00
pilot.test.ts
Step 10G.2: contracts carry goods, shippers and Priority fields
2026-10-04 16:59:00 -04:00
positions.test.ts
Step 15.2: sim: static positions and distances
2026-10-10 00:54:57 -04:00
priority.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
profit-share.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
range-from.test.ts
Step 15.3: content: fuel
2026-10-10 01:05:13 -04:00
reach-table.test.ts
Step 16.3: content tuning: reach
2026-10-10 13:39:46 -04:00
record.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
reposition.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
resolution.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
rng.test.ts
Step 3.2: add seeded random number generator
2026-10-02 18:40:49 -04:00
static-routes.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
tank.test.ts
Step 18.2: content: lower the base fuel price
2026-10-10 19:07:08 -04:00
travel.test.ts
Step 15.2: sim: static positions and distances
2026-10-10 00:54:57 -04:00
tutorial-xp.test.ts
Step 17.2: sim: tutorial XP and the level-1 guarantee
2026-10-10 16:06:35 -04:00
tutorial.test.ts
Step 17.3: sim: tutorial timing
2026-10-10 16:07:18 -04:00
upgrade-caps.test.ts
Step 15.3: content: fuel
2026-10-10 01:05:13 -04:00
upgrade-validation.test.ts
Step 15.4: sim: tank, burn, and refuel
2026-10-10 01:32:09 -04:00
xp.test.ts
Step 3.16: add XP and leveling
2026-10-02 18:50:14 -04:00