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board.test.ts
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Step 10B.1: generate contract boards for any location
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2026-10-03 14:41:56 -04:00 |
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clock.test.ts
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Step 3.1: add game clock conversion
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2026-10-02 18:40:19 -04:00 |
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contract.test.ts
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Step 3.8: add contract model and payout
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2026-10-02 18:44:02 -04:00 |
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dispatch.test.ts
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Step 3.12: add dispatch validation
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2026-10-02 18:47:24 -04:00 |
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distance.test.ts
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Step 3.4: add route distance
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2026-10-02 18:42:02 -04:00 |
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duty.test.ts
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Step 10D.2: sim duty and rest functions
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2026-10-03 21:44:11 -04:00 |
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eligibility.test.ts
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Step 3.7: add range and landing eligibility
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2026-10-02 18:43:25 -04:00 |
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flight.test.ts
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Step 3.15: add in-flight position and progress
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2026-10-02 18:49:46 -04:00 |
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fuel.test.ts
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Step 3.6: add fuel cost
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2026-10-02 18:42:47 -04:00 |
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goals.test.ts
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Step 10A.5: add onboarding goal evaluation
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2026-10-03 10:59:25 -04:00 |
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loan.test.ts
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Step 10A.4: add loan repayment to resolution
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2026-10-03 10:57:08 -04:00 |
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pilot.test.ts
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Step 3.11: add pilot eligibility
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2026-10-02 18:46:15 -04:00 |
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positions.test.ts
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Step 3.3: add location positions
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2026-10-02 18:41:39 -04:00 |
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record.test.ts
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Step 10A.2: add cargo handling time to travel time
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2026-10-03 10:50:15 -04:00 |
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reposition.test.ts
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Step 10B.2: deadhead to any discovered location
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2026-10-03 14:46:30 -04:00 |
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resolution.test.ts
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Step 10A.4: add loan repayment to resolution
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2026-10-03 10:57:08 -04:00 |
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rng.test.ts
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Step 3.2: add seeded random number generator
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2026-10-02 18:40:49 -04:00 |
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travel.test.ts
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Step 10A.2: add cargo handling time to travel time
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2026-10-03 10:50:15 -04:00 |
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tutorial.test.ts
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Step 10A.3: add tutorial board v2
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2026-10-03 10:54:44 -04:00 |
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xp.test.ts
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Step 3.16: add XP and leveling
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2026-10-02 18:50:14 -04:00 |