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board-fleet.test.ts
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Fit jobs pick from all goods that fit; no undersized heavy lots
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2026-10-04 18:20:56 -04:00 |
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board-goods.test.ts
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Step 10G.3: goods, Priority and shippers in board generation
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2026-10-04 17:01:14 -04:00 |
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board.test.ts
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Step 10G.3: goods, Priority and shippers in board generation
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2026-10-04 17:01:14 -04:00 |
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clock.test.ts
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Step 3.1: add game clock conversion
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2026-10-02 18:40:19 -04:00 |
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contract.test.ts
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Step 10G.2: contracts carry goods, shippers and Priority fields
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2026-10-04 16:59:00 -04:00 |
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courier-mars.test.ts
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Step 10I.1: ship upgrade content
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2026-10-04 19:08:59 -04:00 |
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dispatch.test.ts
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Step 10G.2: contracts carry goods, shippers and Priority fields
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2026-10-04 16:59:00 -04:00 |
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distance.test.ts
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Step 3.4: add route distance
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2026-10-02 18:42:02 -04:00 |
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duty-dispatch.test.ts
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Step 10G.2: contracts carry goods, shippers and Priority fields
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2026-10-04 16:59:00 -04:00 |
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duty.test.ts
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Step 10D.2: sim duty and rest functions
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2026-10-03 21:44:11 -04:00 |
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effective-stats.test.ts
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Step 10L.1: range factors, Lighter and Clipper
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2026-10-05 01:11:05 -04:00 |
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eligibility.test.ts
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Step 3.7: add range and landing eligibility
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2026-10-02 18:43:25 -04:00 |
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flight.test.ts
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Step 10D.3: pilot-resting validation and duty in resolution
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2026-10-03 21:49:21 -04:00 |
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fuel.test.ts
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Step 3.6: add fuel cost
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2026-10-02 18:42:47 -04:00 |
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goals.test.ts
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Step 10J.3: goal 4 becomes flying a contract with the veteran
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2026-10-04 21:35:20 -04:00 |
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loan.test.ts
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Step 10J.2: profit-share pilot pay in resolution
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2026-10-04 21:28:56 -04:00 |
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no-strand.test.ts
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Step 10L.3: no-strand rule
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2026-10-05 01:27:41 -04:00 |
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pay-rate.test.ts
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Step 10H.2: each board contract pays its own market rate
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2026-10-04 18:02:31 -04:00 |
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pilot.test.ts
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Step 10G.2: contracts carry goods, shippers and Priority fields
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2026-10-04 16:59:00 -04:00 |
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positions.test.ts
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Step 3.3: add location positions
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2026-10-02 18:41:39 -04:00 |
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priority.test.ts
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Step 10G.4: Priority contracts fail too-slow ships
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2026-10-04 17:04:55 -04:00 |
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profit-share.test.ts
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Step 10J.2: profit-share pilot pay in resolution
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2026-10-04 21:28:56 -04:00 |
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range-from.test.ts
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Step 10L.2: effective range from origin
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2026-10-05 01:18:50 -04:00 |
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record.test.ts
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Step 10G.2: contracts carry goods, shippers and Priority fields
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2026-10-04 16:59:00 -04:00 |
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reposition.test.ts
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Step 10D.3: pilot-resting validation and duty in resolution
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2026-10-03 21:49:21 -04:00 |
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resolution.test.ts
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Step 10J.2: profit-share pilot pay in resolution
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2026-10-04 21:28:56 -04:00 |
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rng.test.ts
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Step 3.2: add seeded random number generator
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2026-10-02 18:40:49 -04:00 |
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travel.test.ts
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Step 10A.2: add cargo handling time to travel time
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2026-10-03 10:50:15 -04:00 |
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tutorial.test.ts
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Step 10G.5: tutorial contracts carry named goods
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2026-10-04 17:07:54 -04:00 |
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upgrade-validation.test.ts
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Step 10I.3: upgrade validation, cost and the ship-in-shop check
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2026-10-04 19:17:42 -04:00 |
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xp.test.ts
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Step 3.16: add XP and leveling
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2026-10-02 18:50:14 -04:00 |