deadhead-space-freight-tycoon/packages/content/test
fireshaper 276cdbe611
CI / check (push) Has been cancelled Details
Step 15.4: sim: tank, burn, and refuel
Ships carry fuel: a leg burns from the tank at departure (no credits),
dispatch needs the fuel on board (not-enough-fuel), a leg's fuel cost
is fuel burned x the tank's average price, and Auto top-up refills on
landing with what the credits cover. The save gains tank fields (save
version 2, migration fills every tank). Market ships arrive full; the
deal's ships come with a quarter tank to keep the balance targets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:32:09 -04:00
..
bundle.test.ts Step 10L.1: range factors, Lighter and Clipper 2026-10-05 01:11:05 -04:00
cargo.test.ts Step 2.4: add cargo types and skills 2026-10-02 17:43:32 -04:00
config.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
fixed-map.test.ts Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00
goods.test.ts Step 10H.1: pay variance setting and five more early goods 2026-10-04 17:59:25 -04:00
locations.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
onboarding.test.ts Step 10M.2: goals for a Market purchase and a Priority delivery 2026-10-05 11:43:38 -04:00
raw.d.ts Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00
schemas.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
ships.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
upgrades.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
veteran.test.ts Step 10M.1: veteran skill and deal loan from content 2026-10-05 11:34:23 -04:00