..
about.test.tsx
Step 14.10: export and import save
2026-10-09 20:48:57 -04:00
api-client.test.ts
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
art-manifest.test.ts
Step 10C.1: map art manifest and content sprite keys
2026-10-03 19:02:57 -04:00
attention.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
away-goals.test.tsx
Step 10J.6: pilot share in the dispatch sheet and delivery summaries
2026-10-04 22:23:17 -04:00
away-summary.test.tsx
Step 10J.6: pilot share in the dispatch sheet and delivery summaries
2026-10-04 22:23:17 -04:00
board-refresh.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
clock.test.tsx
Fix the header on phones: credits and clock no longer overlap
2026-10-04 23:17:41 -04:00
company-settings.test.tsx
Step 10K.7: rename and start-over flows in Settings
2026-10-04 23:36:35 -04:00
contract-card.test.tsx
Step 10K.3: clock, countdown and reduced-motion settings applied everywhere
2026-10-04 23:11:34 -04:00
deal-modal.test.tsx
Step 10M.4: deal modal lists the Clipper and the veteran
2026-10-05 11:57:45 -04:00
dev-tools.test.tsx
Developer tools for pilots, ships and discovery
2026-10-08 21:47:08 -04:00
dispatch-duty.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
dispatch-priority.test.tsx
Step 10K.3: clock, countdown and reduced-motion settings applied everywhere
2026-10-04 23:11:34 -04:00
dispatch-problems.test.tsx
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00
dispatch-sheet.test.tsx
Step 12.1: balance simulation, economic distance and reachable first contact
2026-10-05 19:16:32 -04:00
display-options.test.tsx
Step 10K.3: clock, countdown and reduced-motion settings applied everywhere
2026-10-04 23:11:34 -04:00
effective-stats-ui.test.tsx
Step 10L.5: upgrade caps for the new lineup
2026-10-05 01:38:50 -04:00
fixtures.ts
Step 11.2: offline shell behaviour
2026-10-05 18:13:31 -04:00
fleet-upgrades.test.tsx
Step 10I.6: upgrade shop on the Fleet screen
2026-10-04 19:34:31 -04:00
fleet.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
fresh-board.test.tsx
Step 10H.3: announce new contracts and tag them New
2026-10-04 18:06:02 -04:00
goals.test.tsx
Step 10M.2: goals for a Market purchase and a Priority delivery
2026-10-05 11:43:38 -04:00
help-settings.test.tsx
Step 10K.4: reset map view and show tips again
2026-10-04 23:21:39 -04:00
hq.test.tsx
Step 10M.1: veteran skill and deal loan from content
2026-10-05 11:34:23 -04:00
layout.test.tsx
Step 10K.3: clock, countdown and reduced-motion settings applied everywhere
2026-10-04 23:11:34 -04:00
location-boards.test.tsx
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00
locations.test.tsx
Step 10B.9: bays as HQs in the Market, Locations and map
2026-10-03 15:12:46 -04:00
map-art-loading.test.ts
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00
map-art.test.ts
Step 10L.10: Lighter and Clipper art
2026-10-05 02:04:41 -04:00
map-canvas-double.tsx
Step 10A.16: lock undiscovered locations and show reachability
2026-10-03 11:31:35 -04:00
map-interactions.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
map-layout.test.ts
Step 10C.6: sprite bodies, orbits, labels and tap targets
2026-10-03 19:25:01 -04:00
map-locked.test.tsx
Step 10L.8: map reachability per origin
2026-10-05 01:52:44 -04:00
map-overlays.test.ts
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00
map-projection.test.ts
Step 10.1: add PixiJS system map
2026-10-03 07:06:55 -04:00
map-reach-origins.test.tsx
Step 10L.8: map reachability per origin
2026-10-05 01:52:44 -04:00
map-scene.test.ts
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00
map-ships.test.ts
Step 10C.9: pause the map when hidden, cap resolution, pack crowds
2026-10-03 19:38:52 -04:00
map-style.test.ts
Step 10C.6: sprite bodies, orbits, labels and tap targets
2026-10-03 19:25:01 -04:00
map-ticker.test.ts
Step 10C.9: pause the map when hidden, cap resolution, pack crowds
2026-10-03 19:38:52 -04:00
market-reach.test.tsx
Step 10L.7: Market shows roles and reach
2026-10-05 01:48:09 -04:00
market.test.tsx
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00
notifications.test.ts
Step 14.9: local notifications
2026-10-09 20:35:15 -04:00
on-device.test.tsx
Step 14.7: the client runs the game on the device
2026-10-09 20:25:00 -04:00
onboarding.test.tsx
Fix playtest issues: explain dispatch problems, tutorial hint
2026-10-03 12:05:18 -04:00
pilot-share.test.tsx
Step 12.1: balance simulation, economic distance and reachable first contact
2026-10-05 19:16:32 -04:00
pilots-duty.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
pilots.test.tsx
Step 10J.4: the veteran pilot comes with the deal
2026-10-04 21:42:43 -04:00
player-state.test.tsx
Step 8.5: add player state store with arrival refetch
2026-10-03 01:57:59 -04:00
preferences.test.ts
Step 10K.1: device preferences store
2026-10-04 22:57:11 -04:00
render.tsx
Step 11.2: offline shell behaviour
2026-10-05 18:13:31 -04:00
rest-summary-hq.test.tsx
Step 10J.6: pilot share in the dispatch sheet and delivery summaries
2026-10-04 22:23:17 -04:00
save-ui.test.tsx
Step 14.10: export and import save
2026-10-09 20:48:57 -04:00
settings.test.tsx
Step 10K.2: settings screen behind a header gear
2026-10-04 23:01:02 -04:00
setup.ts
Step 14.7: the client runs the game on the device
2026-10-09 20:25:00 -04:00
shop-summary-hq.test.tsx
Step 10I.8: shop news in the away summary and on HQ
2026-10-04 19:43:13 -04:00
states.test.tsx
Step 14.7: the client runs the game on the device
2026-10-09 20:25:00 -04:00
stranding-reason.test.tsx
Step 10L.9: stranding reason in the dispatch sheet and deadhead picker
2026-10-05 01:57:12 -04:00
theme.test.ts
Step 10E.1: fonts, theme tokens and space backdrop
2026-10-03 22:24:29 -04:00
tutorial-board.test.tsx
Step 10J.6: pilot share in the dispatch sheet and delivery summaries
2026-10-04 22:23:17 -04:00
ui-kit.test.tsx
Step 10E.2: UI kit
2026-10-03 22:27:36 -04:00
veteran-ui.test.tsx
Step 10J.5: the veteran in the deal modal and on the Pilots screen
2026-10-04 22:14:16 -04:00
weight-warning.test.tsx
Step 10I.4: upgrade tables, API ship fields and the start upgrade route
2026-10-04 19:25:42 -04:00