deadhead-space-freight-tycoon/memory-bank
fireshaper 276cdbe611
CI / check (push) Has been cancelled Details
Step 15.4: sim: tank, burn, and refuel
Ships carry fuel: a leg burns from the tank at departure (no credits),
dispatch needs the fuel on board (not-enough-fuel), a leg's fuel cost
is fuel burned x the tank's average price, and Auto top-up refills on
landing with what the credits cover. The save gains tank fields (save
version 2, migration fills every tank). Market ships arrive full; the
deal's ships come with a quarter tank to keep the balance targets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:32:09 -04:00
..
change-requests Record CR-015: fixed map and fuel tanks (Phase 15) 2026-10-10 00:30:40 -04:00
architecture.md Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
game-design-document.md Step 10B.10: CR-002 plan amendments, GDD update and regression 2026-10-03 15:16:18 -04:00
implementation-plan.md Record CR-015: fixed map and fuel tanks (Phase 15) 2026-10-10 00:30:40 -04:00
progress.md Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
tech-stack.md Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00