deadhead-space-freight-tycoon/packages/sim/test
fireshaper c0d3897d8d
CI / check (push) Has been cancelled Details
Step 16.1: content: new locations
Venus Cloud City, Io Sulfur Works and Europa Ice Station join the map
(fixed positions, Io and Europa riding with Jupiter), with their
fuel prices, range factors, shippers and sprites. Each makes a
Standard good so boards work there. The first-purchase balance window
widens to 45-95 minutes (user decision).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:34:51 -04:00
..
balance.test.ts Step 16.1: content: new locations 2026-10-10 13:34:51 -04:00
board-fleet.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
board-goods.test.ts Step 16.1: content: new locations 2026-10-10 13:34:51 -04:00
board.test.ts Step 10G.3: goods, Priority and shippers in board generation 2026-10-04 17:01:14 -04:00
clock.test.ts Step 15.1: content: fixed positions 2026-10-10 00:43:09 -04:00
contract.test.ts Raise base pay for every cargo class by 50% 2026-10-06 16:29:47 -04:00
courier-mars.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
dispatch.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
distance.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
duty-dispatch.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
duty.test.ts Step 10D.2: sim duty and rest functions 2026-10-03 21:44:11 -04:00
effective-stats.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
eligibility.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
emergency-fuel.test.ts Step 15.5: sim: stranding and emergency fuel 2026-10-10 01:37:05 -04:00
first-contact-fit.test.ts Step 16.1: content: new locations 2026-10-10 13:34:51 -04:00
flight.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
fuel.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
goals.test.ts Step 10M.2: goals for a Market purchase and a Priority delivery 2026-10-05 11:43:38 -04:00
loan.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
no-strand.test.ts Step 15.5: sim: stranding and emergency fuel 2026-10-10 01:37:05 -04:00
pay-rate.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
pilot.test.ts Step 10G.2: contracts carry goods, shippers and Priority fields 2026-10-04 16:59:00 -04:00
positions.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
priority.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
profit-share.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
range-from.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
reach-table.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
record.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
reposition.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
resolution.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
rng.test.ts Step 3.2: add seeded random number generator 2026-10-02 18:40:49 -04:00
static-routes.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
tank.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
travel.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
tutorial.test.ts Step 15.2: sim: static positions and distances 2026-10-10 00:54:57 -04:00
upgrade-caps.test.ts Step 15.3: content: fuel 2026-10-10 01:05:13 -04:00
upgrade-validation.test.ts Step 15.4: sim: tank, burn, and refuel 2026-10-10 01:32:09 -04:00
xp.test.ts Step 3.16: add XP and leveling 2026-10-02 18:50:14 -04:00